Hell Let Loose: Vietnam - Launch Trailer

I recently had the opportunity to work on the launch trailer for the multiplayer shooter, Hell Let Loose: Vietnam with the rest of the team at Compost Creative.

This was an incredibly fun and varied project. We produced shots using a mix of traditional 3D shot production within Maya, utilisation of the in-game assets to animate and render from the Unreal Engine sequencer, and recording real-time gameplay.

The project also had lots of opportunity for bespoke workflow tool development, both within Maya using Python, and UE5 using blueprints. These tools included automatic texture assignment, sequencer setup and Maya Alembic management.

A selection of my best work from the trailer. This is a mix of UE5 sequencer animation, and real-time gameplay capture.

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